<aside> 💡 “Design thinking is a non-linear, iterative process that teams use to understand users, challenge assumptions, redefine problems and create innovative solutions to prototype and test. Involving five phases—Empathise, Define, Ideate, Prototype and Test—it is most useful to tackle problems that are ill-defined or unknown— Interaction design foundation”
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The first stage
[ ] Define the goal
[ ] User Interviews
[ ] Stakeholder/Expert Interviews
[ ] Lean canvas
[ ] Surveys
[ ] Data analysis
[ ] Metrics
[ ] Competitors
[ ] Focus groups
[ ] Observation
[ ] Affinity maps
[ ] Context mapping
The second stage
[ ] Personas
[ ] Empathy map
[ ] User journey map
[ ] User stories
[ ] Problem statement
[ ] Hypothesis statement
[ ] Narratives
[ ] HMW method
[ ] Assumptions mapping
[ ] Task analysis
[ ] Jobs to be done
[ ] Comparative analysis
The third stage
[ ] Brainstorming sessions
[ ] Mind maps
[ ] Storyboards
[ ] Card sorting
[ ] User journey
[ ] User flow
[ ] Information arquitecture
[ ] Sitemap
[ ] Service bluprints
[ ] Business model canvas
[ ] Worst Idea
[ ] Crazy 8
[ ] Challenging Assumptions
[ ] Sketching/Sketch-storming
[ ] Design principles
[ ] Moodboards
[ ] Tile style
[ ] Style guidelines
[ ] Design system